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 Tower - Fin "Night Reaper" Keep

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Church6633

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PostSubject: Tower - Fin "Night Reaper" Keep   Fri Sep 30, 2016 7:22 pm

Fin 'Night Reaper' Keep


--------------------------------------

Description:

Experience: 1928/2700
Level: 3

Hit Point Maximum: 21
Current Hit Points: 27

Inspiration: 0

Hit Dice: 1d8
Hit Dice Remaining: 2

Gender: Male
Race: Human
Class: Rogue Assassin
Background: Criminal
Age: 34
Weight: 140lbs
Height: 5' 10"
Skin: Caucasian
Eyes: Gray
Hair: Short, Raven-Black

--------------------------------------

Stats:

Armor Class: 14 (Leather Armor)
Initiative: +3
Speed: 30'

--------------------------------------

Skills:

Strength: 12 // +1
*Dexterity: 16 // +3
Constitution: 14 // +2
*Intelligence: 12 // +1
Wisdom:8 // -1
Charisma: 12 // +1

Passive Wisdom (Perception): 11

--------------------------------------

Saving Throws & Skill Proficiencies:

Str: +1
Athletics: +1

*Dex: +5
Acrobatics: +3
*Sleight of Hand: +5
*Stealth: +7

Con: +2

*Int: +3
Arcana: +1
History: +1
*Investigation: +3
Nature: +1
Religion: +1

Wis: -1
Animal Handling: -1
*Insight: +1
Medicine: -1
*Perception: +1
Survival: -1

Cha: +1
*Deception: +5
Intimidation: +1
Performance: +1
*Persuasion: +3

--------------------------------------

Other Proficiencies:
Light Armor
Simple Weapons
Hand Crossbows
Longswords
Rapiers
Shortswords
Thieves' Tools
Disguise Kit
Poisoner's Kit
Gaming Set: Deck of Cards


Languages:
Common
Elvish

--------------------------------------

Human Feat:
Skulker:
-Try to hide when lightly obscured
-Missed ranged doesn't reveal location
-Dim light doesn't impose disadvantage on Wisdom(Perception) checks relying on sight

Rogue Traits:
Expertise:
-Stealth
-Deception

Thieves' Cant

Sneak Attack:
-2d6 damage on advantage hit
-2d6 on distracted enemy 5' from ally

Cunning Action:
-Disengage
-Dash
-Hide

Assassinate:
-Advantage on any creature that has not acted yet in combat.
-Any creature hit that is surprised takes a critical hit.

Criminal Trait:
Criminal Contact: unknown name

--------------------------------------

Weapons:
Hunter's Bow: +5+x // 1d6+3+x piercing // 80/320
Quiver: 25 arrows
Pain & Suffering: +6 // 1d4+4 peircing // Finesse, Light

--------------------------------------

Equipment:

Wearing
Hood
Leather Armor
Belt Pouch(105GP)
Copper Pouch: 0/3 Replenishing Magical Fur Balls

Backpack:
-Crowbar
-Tinderbox
-Waterskin: (Empty)
-Dark Common Clothes
-2 50' hempen ropes strapped to the sides
-small glowing crystal packed inside

-A Really Useful Book

-Waterskin: Half-Full of Boiled Clean Water
-14 days of Rations
-0.5 lbs of Cooked Snake

-1 Potion of Water Breathing
-3 Potions of Healing (Greater) 4d4+4

Burglar's Pack:
bag of 800 ball bearings, 10' string, bell, 5 candles, hammer, 10 pitons, hooded lantern, 2 flasks of oil

Thieves' Tools:
small file, set of lock picks, small mirror mounted on a metal handle, set of narrow-bladed scissors, pliers

Adventurer's Pack:
healer's kit, mess kit, 8 torches

To Sell:
-Rapier: +5 // 1d8+3 piercing // Finesse
-Dagger x2: +5 // 1d4+3 piercing // Finesse, Light
-Ring(25GP)
-Crowbar
-Tinderbox
-Rolled up Empty Backpack

--------------------------------------

Appearance:
When Fin's hood isn't blocking his face, his gray eyes cut through the night. Even with the abyssal stares, the symmetry and broadness of Fin's face makes him very Charming. Not much else can be determined, other than his height and weight. He's wearing his leather armor that's been darkened along the journey with dirt and blood and has attached his hood to it.

Personality Traits:
Prefers to have multiple plans of attack
Charming

Ideals:
Remove corruption and stop trade of intelligent creatures

Bonds:
Breaking the chains that bind my village

Flaws:
Target is priority number one!


Last edited by Church6633 on Wed Nov 02, 2016 12:05 am; edited 4 times in total
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Church6633

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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 02, 2016 12:23 am

Fin Keep's Current Summary of Events:

Pills has a head imp.

Tyvir seems to have lost it for a moment, but has gotten things under control for the most part.

Brunar is the "Bearer of the Word" for the 5th King of Kamal Kingdom, Kaden Belur.

Corpse Mage told me to find Blenat about, "The Art of Killing." Also mentioned, "He is usually in the King's Court or at the Guild House."

Then again, this is from someone that didn't know they were dead. Only time will tell what has happened to Blenat and the people of this era, if we even ever find our way to this 5th King of Kamal.

A Really Useful Book Quote 01: "They see with eyes and do as they are told. 100 swords rusted but undying"

A Really Useful Book Quote 02: "A clarity of eye will prove the illusion but will reveal more than the demon desires"

Tyvir has aquired a new companion, a hell hound.
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Thu Nov 03, 2016 4:11 pm

A Really Useful Book Quote 03: "The path before you is better than the path behind."
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Mon Nov 07, 2016 2:08 pm

-1 piton
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 09, 2016 11:42 am

-1 hit dieĀ 
+8 health

27/27 health
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 09, 2016 12:11 pm

+250xp
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 09, 2016 3:16 pm

The librarian Maquillet
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 09, 2016 3:22 pm

-snake meat
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 16, 2016 10:56 am

King's Fire: (Saved)
-13 HP

14/27 HP
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 16, 2016 12:16 pm

-1 arrow
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 16, 2016 12:56 pm

-1 greater pot
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 16, 2016 3:41 pm

-1 arrow
+1 on King
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 16, 2016 4:20 pm

+1 arrows collected from King and Queen bodies
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 16, 2016 4:38 pm

+250GP
+650XP
+50GP (2 Trinkets)
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 16, 2016 4:57 pm

+1 greater pot
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Thu Nov 17, 2016 9:56 am

+9 Max HP
23/36 HP
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Thu Nov 17, 2016 11:00 am

Add Alert Feat
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Fri Nov 18, 2016 12:22 pm

Remove all items from "To Sell" section
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Fri Nov 18, 2016 2:30 pm

-1 ration
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Fri Nov 18, 2016 2:32 pm

Long Rest
36/36 HP
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Fri Nov 18, 2016 2:43 pm

+1 greater pot
+2 regular pots
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Fri Nov 18, 2016 2:44 pm

+5 rations
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Fri Nov 18, 2016 3:54 pm

Group's GP: 2892
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Mon Nov 21, 2016 3:15 pm

Quiver of Explosion: The quiver has 3 charges that recharge every 24 hours. If you use a charge you get an arrow that does an extra d6 damage to the person that is hit and anyone that is within 5 feet. Dex Save DC 12 for the person that isn't directly hit to take half damage. You can spend a charge to add 2 to the DC, add 5' to the radios or +d6 to damage
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Mon Nov 21, 2016 3:57 pm

-1 regular quiver
+1 Quiver of Explosion
+16 Arrows
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Tue Nov 22, 2016 11:16 am

Alert: +5 to init, can never be surprised while conscious, hidden creatures do not get advantage on me.
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Tue Nov 22, 2016 12:12 pm

-1 arrow
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Tue Nov 22, 2016 2:42 pm

-1 explosive arrow charge
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Tue Nov 22, 2016 4:38 pm

Frightened of ghost soldiers
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 23, 2016 3:01 pm

-2 arrows, this is including the explosive arrow fired earlier
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Wed Nov 23, 2016 4:04 pm

+500xp
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Thu Dec 01, 2016 1:22 pm

-1 arrow
-1 explosive charge
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PostSubject: Re: Tower - Fin "Night Reaper" Keep   Fri Dec 02, 2016 5:12 pm

-1 arrow
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